Анатомия краха Cities: Skylines II: Технологический и управленческий коллапс
Релиз Cities: Skylines II в октябре 2023 года должен был стать триумфом, но превратился в один из самых громких провалов индустрии AA+. Несмотря на 12 миллионов проданных копий первой части, сиквел продемонстрировал катастрофическую деградацию по всем метрикам.
1. Технологическая ловушка: Unity DOTS
Главная причина технических проблем — переход на экспериментальный технологический стек Unity DOTS/ECS.- Цель: Обойти ограничения однопоточности и реализовать симуляцию сотен тысяч агентов.
Проблема: Компоненты DOTS находились в состоянии «вечной беты», заставляя разработчиков писать кастомные «костыли». - Результат: Из-за неоптимизированного кастомного слоя рендеринга игра стала жестко ограничена мощностью видеокарты (GPU-bound), потребляя ресурсы на уровне Alan Wake 2.
2. «Зубной инцидент» и геометрическая избыточность
Символом провала стали детально смоделированные зубы и ротовые полости у жителей (Cims), которые рендерились даже с высоты птичьего полета.| Объект | Количество вершин (vertices) | Статус оптимизации |
|---|---|---|
| Базовая модель жителя | ~56,000 | Крайне низкая (нет LOD) |
| Ротовая полость и зубы | 6,108 | Нулевая (рендерится всегда) |
| Куча бревен (пропс) | > 100,000 | Катастрофическая |
| Сцена в центре города | ~1,000,000,000 | Неприемлемо для реального времени |
3. Симуляция или «фасад»?
Маркетинг обещал «глубочайшую симуляцию», но игроки обнаружили скрытые механизмы «стабилизации»:- Госсубсидии: Город почти не мог обанкротиться, так как игра автоматически покрывала дефицит.
Игнорирование логистики: Магазины работали без физического подвоза товаров. - Economy 2.0: Обновление в июне 2024 года попыталось исправить экономику, но сделало расширение города изнурительным гриндом.
4. Управленческий кризис и разрыв с Paradox
Исследование указывает на «паралич» внутри Colossal Order:Под давлением инвесторов и после провалов других проектов (Life by You, The Lamplighters League), издатель Paradox Interactive выпустил игру в «сыром» виде, недооценив ярость сообщества.В первый год разработки ушел ведущий геймдизайнер, стоявший у истоков серии. Без его видения проект распался на отдельные технологические блоки.
5. Исторический финал: Передача проекта Iceflake Studios
17 ноября 2025 года Paradox официально объявила о прекращении сотрудничества с Colossal Order после 15 лет партнерства.Финансовые показатели Paradox за период кризиса:С января 2026 года разработку Cities: Skylines II берет на себя Iceflake Studios (известная по Surviving the Aftermath).
- Выручка упала на 17% в 2024 году.
Темп продаж CS2 обвалился на 75%. - Списания из-за провалов составили более 200 млн SEK.
Итог: Провал CS2 — это памятник технологическому авантюризму и потере связи с реальностью. Сможет ли Iceflake провести «хирургическую операцию» на архитектуре игры, построенной на зыбучих песках — покажет 2026 год.
1. Cities: Skylines II - Wikipedia, https://en.wikipedia.org/wiki/Cities:_Skylines_II
2. Year-end report of Paradox | Paradox Interactive Forums, https://forum.paradoxplaza.com/forum/threads/year-end-report-of-paradox.1728100/
3. Paradox Interactive parts ways with Cities: Skylines studio after over ..., https://www.eurogamer.net/paradox-i...r-15-years-as-publishers-misfortunes-continue
4. Colossal Order and Paradox Interactive split with Cities: Skylines ..., 5. Colossal Order ends developing Cities: Skylines Franchise with 2025, https://forum.paradoxplaza.com/foru...-cities-skylines-franchise-with-2025.1875507/
6. An Update on Cities: Skylines II - Paradox Interactive, https://www.paradoxinteractive.com/games/cities-skylines-ii/news/an-update-on-cities-skylines-ii 7. Why Cities: Skylines 2 performs poorly - paavohtl's blog, https://blog.paavo.me/cities-skylines-2-performance/
8. Cities: Skylines II runs horribly, a deep dive into Unity explains why, https://www.windowscentral.com/gami...-horribly-a-deep-dive-into-unity-explains-why
9. My fully DOTS-based game, Final Factory, is finally out after nearly 6 ..., 10. Cities: Skylines 2's troubled launch, and why simulation games are ..., https://news.ycombinator.com/item?id=38333474
11. Why Cities: Skylines 2 performs poorly : r/pcgaming - Reddit, 12. Unity are spending too much money to develop far too little. New ..., https://news.ycombinator.com/item?id=38455157
13. Cities: Skylines 2 Runs Like Garbage Because It Renders Things ..., https://www.extremetech.com/gaming/...ke-garbage-because-it-renders-things-you-cant
14. A Deep Dive into Character Diversity in Cities: Skylines II, https://www.gamedeveloper.com/progr...nto-character-diversity-in-cities-skylines-ii
15. Didimo enhances Popul8 tool to generate diverse selection of 3D ..., https://gamesbeat.com/didimo-enhanc...diverse-selection-of-3d-characters-for-games/
16. Stop blaming teeth for Cities: Skylines 2 performance problems, say ..., https://www.rockpapershotgun.com/st...ties-skylines-2-performance-problems-say-devs
17. One Year Later – Cities: Skylines II Is Still a Broken, Lifeless Mess ..., https://forum.paradoxplaza.com/foru...s-ii-is-still-a-broken-lifeless-mess.1721311/
18. Is this all TRUE….? :: Cities: Skylines II Algemene discussies, https://steamcommunity.com/app/949230/discussions/0/3937895062993860432/?l=dutch&ctp=3 19. CS2: People bring up 'fake simulation' - is that a proven issue, or is it ..., 20. Is Deep Simulation Even Possible Through Patches/Updates?, https://forum.paradoxplaza.com/foru...ven-possible-through-patches-updates.1776872/
21. Cities: Skylines II Feature Highlight #9: Economy & Production, https://www.paradoxinteractive.com/games/cities-skylines-ii/features/economy-production
22. Cities Skylines II: An Unfinished Promise - Tchelow, https://www.tchelow.com/articles/cities-skylines-ii-an-unfinished-promise
23. Development Diary: A Word from CO - Colossal Order Ltd, https://colossalorder.fi/?p=2540
24. Economy 2.0 Part 1 - Cities: Skylines II - Paradox Interactive, https://www.paradoxinteractive.com/games/cities-skylines-ii/news/dev-diary-economy-part-one 25. Cities 2 Receives HUGE Economy Overhaul! | Dev Diary Part 1,
26. Cities Skylines 2 - The Fallout from Update 2.0 - YouTube, https://www.youtube.com/watch?v=qcryUQnqopM
27. A joint-statement from Colossal Order and Paradox Interactive ..., https://www.reddit.com/r/CitiesSkyl...intstatement_from_colossal_order_and_paradox/
28. After the bungled launch of Cities: Skylines 2, Paradox Interactive ..., https://www.pcgamer.com/games/city-...rt-ways-as-development-moves-to-a-new-studio/
29. Paradox Interactive says "we have areas where we need to do better ..., https://wnhub.io/news/other/item-43351
30. Cities: Skylines 2 is getting a new developer as publisher Paradox ..., https://www.gamesradar.com/games/ci...essy-launch-with-no-console-release-in-sight/ 31. With Cities Skylines 2 Players Turning on the Game, CEO Reveals ..., https://nordic.ign.com/cities-skyli...urning-on-the-game-ceo-reveals-biggest-regret 32. Cities Skylines 2 CEO says community is becoming more toxic, https://www.pcgamesn.com/cities-skylines-2/community-toxic
33. Skylines 2 developer's CEO, Mariina Hallikainen - Steam News, https://store.steampowered.com/news/group/38364543/view/3863589647914275177
34. An Update on Cities: Skylines II: Paradox Interactive and Colossal ..., https://www.reddit.com/r/Games/comments/1ozgecp/an_update_on_cities_skylines_ii_paradox/ 35. An Update on Cities: Skylines II | Paradox Interactive Forums, https://forum.paradoxplaza.com/forum/threads/an-update-on-cities-skylines-ii.1873154/ 36. After Its Disastrous Launch, Cities: Skylines 2 Changes Developers, https://www.dsogaming.com/news/after-its-disastrous-launch-cities-skylines-2-changes-developers/
2. Year-end report of Paradox | Paradox Interactive Forums, https://forum.paradoxplaza.com/forum/threads/year-end-report-of-paradox.1728100/
3. Paradox Interactive parts ways with Cities: Skylines studio after over ..., https://www.eurogamer.net/paradox-i...r-15-years-as-publishers-misfortunes-continue
4. Colossal Order and Paradox Interactive split with Cities: Skylines ..., 5. Colossal Order ends developing Cities: Skylines Franchise with 2025, https://forum.paradoxplaza.com/foru...-cities-skylines-franchise-with-2025.1875507/
6. An Update on Cities: Skylines II - Paradox Interactive, https://www.paradoxinteractive.com/games/cities-skylines-ii/news/an-update-on-cities-skylines-ii 7. Why Cities: Skylines 2 performs poorly - paavohtl's blog, https://blog.paavo.me/cities-skylines-2-performance/
8. Cities: Skylines II runs horribly, a deep dive into Unity explains why, https://www.windowscentral.com/gami...-horribly-a-deep-dive-into-unity-explains-why
9. My fully DOTS-based game, Final Factory, is finally out after nearly 6 ..., 10. Cities: Skylines 2's troubled launch, and why simulation games are ..., https://news.ycombinator.com/item?id=38333474
11. Why Cities: Skylines 2 performs poorly : r/pcgaming - Reddit, 12. Unity are spending too much money to develop far too little. New ..., https://news.ycombinator.com/item?id=38455157
13. Cities: Skylines 2 Runs Like Garbage Because It Renders Things ..., https://www.extremetech.com/gaming/...ke-garbage-because-it-renders-things-you-cant
14. A Deep Dive into Character Diversity in Cities: Skylines II, https://www.gamedeveloper.com/progr...nto-character-diversity-in-cities-skylines-ii
15. Didimo enhances Popul8 tool to generate diverse selection of 3D ..., https://gamesbeat.com/didimo-enhanc...diverse-selection-of-3d-characters-for-games/
16. Stop blaming teeth for Cities: Skylines 2 performance problems, say ..., https://www.rockpapershotgun.com/st...ties-skylines-2-performance-problems-say-devs
17. One Year Later – Cities: Skylines II Is Still a Broken, Lifeless Mess ..., https://forum.paradoxplaza.com/foru...s-ii-is-still-a-broken-lifeless-mess.1721311/
18. Is this all TRUE….? :: Cities: Skylines II Algemene discussies, https://steamcommunity.com/app/949230/discussions/0/3937895062993860432/?l=dutch&ctp=3 19. CS2: People bring up 'fake simulation' - is that a proven issue, or is it ..., 20. Is Deep Simulation Even Possible Through Patches/Updates?, https://forum.paradoxplaza.com/foru...ven-possible-through-patches-updates.1776872/
21. Cities: Skylines II Feature Highlight #9: Economy & Production, https://www.paradoxinteractive.com/games/cities-skylines-ii/features/economy-production
22. Cities Skylines II: An Unfinished Promise - Tchelow, https://www.tchelow.com/articles/cities-skylines-ii-an-unfinished-promise
23. Development Diary: A Word from CO - Colossal Order Ltd, https://colossalorder.fi/?p=2540
24. Economy 2.0 Part 1 - Cities: Skylines II - Paradox Interactive, https://www.paradoxinteractive.com/games/cities-skylines-ii/news/dev-diary-economy-part-one 25. Cities 2 Receives HUGE Economy Overhaul! | Dev Diary Part 1,
27. A joint-statement from Colossal Order and Paradox Interactive ..., https://www.reddit.com/r/CitiesSkyl...intstatement_from_colossal_order_and_paradox/
28. After the bungled launch of Cities: Skylines 2, Paradox Interactive ..., https://www.pcgamer.com/games/city-...rt-ways-as-development-moves-to-a-new-studio/
29. Paradox Interactive says "we have areas where we need to do better ..., https://wnhub.io/news/other/item-43351
30. Cities: Skylines 2 is getting a new developer as publisher Paradox ..., https://www.gamesradar.com/games/ci...essy-launch-with-no-console-release-in-sight/ 31. With Cities Skylines 2 Players Turning on the Game, CEO Reveals ..., https://nordic.ign.com/cities-skyli...urning-on-the-game-ceo-reveals-biggest-regret 32. Cities Skylines 2 CEO says community is becoming more toxic, https://www.pcgamesn.com/cities-skylines-2/community-toxic
33. Skylines 2 developer's CEO, Mariina Hallikainen - Steam News, https://store.steampowered.com/news/group/38364543/view/3863589647914275177
34. An Update on Cities: Skylines II: Paradox Interactive and Colossal ..., https://www.reddit.com/r/Games/comments/1ozgecp/an_update_on_cities_skylines_ii_paradox/ 35. An Update on Cities: Skylines II | Paradox Interactive Forums, https://forum.paradoxplaza.com/forum/threads/an-update-on-cities-skylines-ii.1873154/ 36. After Its Disastrous Launch, Cities: Skylines 2 Changes Developers, https://www.dsogaming.com/news/after-its-disastrous-launch-cities-skylines-2-changes-developers/